There has been a plethora of news surrounding Diablo 3. A lot of great news articles were released by Blizzard as well as not so great. The worst of which was the announcement that we'll be waiting a little longer for the release date in early 2012 instead of December of 2011.
Once this information was released and much of the hype surrounding Diablo 3 being available by Christmas faded, many people started emailing me and talking on social media about how Diablo 3 gold tips were a waste of time at this stage in the game's production.
The two biggest news items to come out in the past few weeks by far were the Skill Calculator and Item Database. Both of these things show a real emphasis by Blizzard on making the acquisition of gold an awesome part of the game. With regards to the randomness of item stats, this provides us with an opportunity to manipulate the auction house on so many different levels it's ridiculous; especially materials. The Barbarian's runestones and the Demon Hunter's pet, also show that Blizzard is looking at ways for players to min/max the accumulation of gold through a combination of magic find and runestones.
Regarding auction house beta news, paypal will be taking over the transactions for most currencies for those of us auctioneers who will choose the payout option instead of Blizzard's e-account. That's great news since paypal's service fee for transactions is only 1%. We've heard enough about the auction house on the hardcore difficulty setting to know that there will be hard core black market websites selling gold and other items to hardcore players.
Most importantly, this news is teaching us how to think about Diablo 3, which will be far different than any other economy we've ever played before. Things like the multiple layers of auction house fees and complexity of the economy will be new to many players of virtual money systems. There is no such thing as too much preparation when it comes to this. So get studying and learning now; it's training for what's to come, even if the game is completely different on release day as it is now in Beta.
One thing that will never change is the predictability of the player base. I'll try my best to educate you and discuss with you exactly how players will react to different circumstances in Diablo 3. We're in Beta, but that doesn't mean we have to twiddle our thumbs until the game's official release in 2012.
Jay Wilson is now a World of Warcraft designer
3 hours ago