WARNING: Diablo 3 Carnival #1 is scheduled for 12/01/2011! Get your links in!
Diablo 3 is looking better and better in terms of its diversity. There are just so many different ways to play and equip each character. Not to mention the numerous methods already entering my cranium for making gold and even real money. In order for players to succeed, out of all this chaos needs to come some semblance of order.
That's the key, imposing structure upon the chaos of such a complicated game.
For most players, their method of coping with the complexity of Diablo 3 will involve some level of ignorance in order to avoid taking away from their fun. Instead of trying to find the best times to purchase items, for example, these players will ignore the complex cycles of Diablo 3 by just buying whenever they need something.
So how does one go about organizing Diablo 3's many systems: runestones, crafting, gems, enchants, gear, gold, jar of jordan, nephalem cube, pages of training, etc?
First, you must embrace the chaos. You must make mistakes, learn from them and build a repretruare of experience. This doesn't happen over night.
Second, you must develop simple solutions to complicated problems.
Third, you have to combine these solutions into systems and fine tune them to perfection.
Some people argue that gold guides are dumb because their information is often readily available in some degree of free stuff, scattered throughout the internet. For most guides this is true, although I would argue that my guides contain some pretty unique and thought provoking information that goes well beyond free content. Ignoring this fact, let's look at the idea of guides being dumb because they take free information and organize it.
Guess what, the free information is right there inside your gaming experience, regardless of whether you ever read tips on the internet. Given the time, any player could become an expert at playing every aspect of Diablo 3, from pve to pvp to gold to money making. Just look at my three steps above, however, most people don't have the time.
That's why I'm building a guide, for those people that want to skip ahead past all the experiences that lead up to someone having the knowledge to master the game. They can instantly have structure placed on all the chaotic information that would otherwise confuse and befuddle them. More importantly, they get their unique questions answered in the form of a spam free, private forum. And to top it all off, I'll take questions and fresh information to build a weekly podcast for members only.
It's going to be a blast... I can't wait! Be sure to subscribe to this blog so that you'll know exactly when my new guide is ready.
What are your opinions about guides? Have any past (good or bad) experiences?
Diablo 3 is looking better and better in terms of its diversity. There are just so many different ways to play and equip each character. Not to mention the numerous methods already entering my cranium for making gold and even real money. In order for players to succeed, out of all this chaos needs to come some semblance of order.
That's the key, imposing structure upon the chaos of such a complicated game.
For most players, their method of coping with the complexity of Diablo 3 will involve some level of ignorance in order to avoid taking away from their fun. Instead of trying to find the best times to purchase items, for example, these players will ignore the complex cycles of Diablo 3 by just buying whenever they need something.
So how does one go about organizing Diablo 3's many systems: runestones, crafting, gems, enchants, gear, gold, jar of jordan, nephalem cube, pages of training, etc?
First, you must embrace the chaos. You must make mistakes, learn from them and build a repretruare of experience. This doesn't happen over night.
Second, you must develop simple solutions to complicated problems.
Third, you have to combine these solutions into systems and fine tune them to perfection.
Some people argue that gold guides are dumb because their information is often readily available in some degree of free stuff, scattered throughout the internet. For most guides this is true, although I would argue that my guides contain some pretty unique and thought provoking information that goes well beyond free content. Ignoring this fact, let's look at the idea of guides being dumb because they take free information and organize it.
Guess what, the free information is right there inside your gaming experience, regardless of whether you ever read tips on the internet. Given the time, any player could become an expert at playing every aspect of Diablo 3, from pve to pvp to gold to money making. Just look at my three steps above, however, most people don't have the time.
That's why I'm building a guide, for those people that want to skip ahead past all the experiences that lead up to someone having the knowledge to master the game. They can instantly have structure placed on all the chaotic information that would otherwise confuse and befuddle them. More importantly, they get their unique questions answered in the form of a spam free, private forum. And to top it all off, I'll take questions and fresh information to build a weekly podcast for members only.
It's going to be a blast... I can't wait! Be sure to subscribe to this blog so that you'll know exactly when my new guide is ready.
What are your opinions about guides? Have any past (good or bad) experiences?






